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State and District Official
Shuffleboard Rules & Regulations
FLORIDA SHUFFLEBOARD ASSOCIATION, INC.
CHANGES (shown in
bold red print) EFFECTIVE OCTOBER 1, 2008
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Standing
Rules |
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The Florida Shuffleboard Association Inc. (FSA.) was organized
December 12, 1928, at the Mirror Lake Shuffleboard Club, St.
Petersburg, for the express purpose of standardization of
size of courts, equipment, and rules. The rules were written
in 1928 and are basically the same as herein, although they
have been added to and parts have been deleted throughout
the years. The State and District Official Shuffleboard
Rules & Regulations, hereinafter listed, have been approved
by the entire Board of the Shuffleboard Association, Inc.,
effective October 1, 1994, and it is the intention of the
governing body of the FSA. that all rules be adhered to in
their entirety whenever shuffleboard is played, with or
without a referee being present on the court where play is
in progress. |
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A - GAME
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1. |
The game of shuffleboard is played by either two (2)
persons (called singles), or by four (4) persons (called
doubles). |
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2. |
The object of the game is to propel discs by means of a cue
onto scoring diagram at opposite end of court Ð to score,
to prevent opponent from scoring, or both. |
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B - EQUIPMENT
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1. |
Discs shall be made of composition not less than 9/16" and
not more than 1" in thickness, 6" in diameter, and not
less than 11-1/2" ounces in weight. New discs shall weigh
15 ounces.
Four (4) discs shall be colored yellow, four (4) colored
black. These eight (8) discs comprise a set. (Other
colored combinations may be used, as white, red, blue,
etc., as long as there are two contrasting colors.) Care
should be taken that all discs in a set shall be uniform
in weight and thickness. |
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2. |
The cue shall not have an overall length of more than six
feet, three inches (6'-3"). No metal parts on cue shall
touch playing surface of court. |
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3. |
Players shall not be required to play with discs, new or old,
that are not in satisfactory condition. Defective discs
will be replaced by good discs, if available. Any change
of discs must be made before the first (1st) game begins.
New discs are not to be used in tournament play, unless
thoroughly broken in. |
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C - PLAYING RULES
COLOR ROTATION FOR MAIN EVENT
AND CONSOLATION FINAL MATCHES
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1. |
Player, or team, with lowest line number will play the first
game with YELLOW discs, change color and play the second
game with BLACK discs. If a third game is necessary,
players will shoot for color choices as described in 2c.
below.
Immediately and decide which color they have selected
before leaving he court. This decision will be
final and may not be changed.
Failure to make the decision of color choice before
leaving the court, and indicate such choice on the
Scoreboard, forfeits this right and gives the color
choice to the opponents. [Approved by FSA Board
10-14-2006 and 03-10-2007](back
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1a.
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When beginning a match, before the practice
round begins for the first
game; each player may shoot two (2) discs
only to check the speed of the court. These two (2)
speed shots must be taken before any court may be swept
and/or beaded. After the first
game of a match, if all competitors on a court agree,
the court may be swept and/or beaded before the optional
speed shots are taken for the second game.
There shall be no setups of any kind
when taking speed shots.(back
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1b. |
Two full rounds of practice on your assigned color are
allowed before the first and second games, and no practice
is allowed before the third game. |
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1c. |
In doubles, partners shall play on the same color at both
ends of the court. |
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1d. |
In doubles, players may change ends once immediately at the
conclusion of the practice rounds before the first game
begins. Team assigned to the YELLOW discs must decide
first whether to change ends or not, and the decision
stands for the match, after which the team assigned to the
BLACK discs must decide whether to change ends or not, and
the decision stands for the match. |
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2. |
Consolation matches will be best two-out-of-three
75-Point games in centerfold tournaments. In District
sponsored tournaments, consolation games may be played to
100 Points.
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2a.
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Before practice rounds begin, each player may
shoot two (2) discs only to check the speed of the court.
There shall be no setups of any kind. |
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2b. |
In 100-Point games, two full rounds of practice with each
color are allowed for each player or team before shooting
for color choice. |
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2c. |
In shooting for color choice, players must shoot from the
head of the court. In Non-Walking singles, the match at
the foot of the court will shoot for color choice from the
foot of the court. To determine the color choice, any two
opposing players (one from each side) each shoot four (4)
discs to the far deadline. The players shoot alternately:
first YELLOW (or alternate color), then BLACK, then
YELLOW, etc. The first three discs of each player are for
practice and are removed progressively; the last disc of
each player is left on the court. As between these last
two discs, the disc nearest the line determines who shall
have color choice. The measurement is from center of disc
to center of line, EXCEPT if the disc is not touching the
line, it shall be measured from the edge of the disc
closest to the line to the edge of the line closes to
disc. If the last black disc shot touches or moves the
last yellow disc, the color choice goes to the player of
yellow. The last disc of each color shot shall be left in
place until inspected by at least one member of each team
and the winner agreed upon. If moved, whichever team moved
the disc concedes the lag. |
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3. |
To start a game, the YELLOW disc is shot first. Play
alternates Ð yellow, then black Ð until all discs are
shot. Yellow shall always be played from the right side of
the head of the court, and left side of foot of the court. |
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3a. |
ERROR IN COLOR LEAD OR WRONG COLOR PLAYED: Error in color
lead or wrong color played shall be corrected if
discovered before the half-round is completed; and the
half-round shall be played over. If the half-round is
completed, the scoring shall be credited to the players
making the score, regardless of the color shot, and play
continues in the correct order. (The HALF-ROUND is
completed when the eighth disc is shot and all discs come
to a stop.) |
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3b. |
SHOOTING OPPONENT'S DISC: Player shooting opponent's disc; if
LIVE disc is not touched, PENALTY - 10 Off, and opponent's
disc shall be returned to the starting position and play
continued as before the infraction. If a LIVE disc is
touched, PENALTY - 10 Off; plus any 10-Offs offender had
on the court; good disc of the offender does not count.
Opponent's good disc shall be credited to opponent's score
(excepting any 10-Offs) and the Half-Round shall be played
over. The penalties will be annotated on the scoreboard;
however, the Half-Round is not complete until the 8th disc
has been shot by the correct player.
If player shoots his or her disc from opponent's
respective half, and live disc is not touched: Penalty
10-Off, that disc is removed from court and play
continues. If a live disc is touched, penalty 10-Off, plus
any 10-Offs the offender had on the court, other good disc
of offender shall not count. Opponent's good disc on court
shall be credited to opponent's score EXCEPT any 10-Offs
and the frame shall be played over, unless game point has
been reached by offender's opponent. |
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3c.
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In
WALKING SINGLES, after all discs are played,
completing a HALF-ROUND, the players walk to the other
end of court, or foot of court, and start play with color
lead changed to BLACK.
The players are to use their own alley to proceed to the
other end of the court. |
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3d. |
In DOUBLES, after all discs are played at head of court,
play starts at foot or opposite end - YELLOW leading,
BLACK following. Color lead does not change until both
ends have been played (a ROUND). |
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3e.
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All
State-sponsored or
Statewide Doubles and Walking
Singles Tournaments shall be 75 Points, best
two-out-of-three games, MAIN and CONSOLATION event
divisions. All State-sponsored or Statewide Non-Walking
Singles shall be best
two-out-of-three games of 16 frames or 75 points,
whichever comes first, MAIN and CONSOLATION event
divisions. In tournaments other than the
State-sponsored or Statewide events, play may be limited
to a specific number of frames, such as 8-12-16 or 20. A
FRAME shall be defined to be equal to a Half-Round;
every time a score is posted to the scoreboard
constitutes a frame.
In tournaments other
than State-sponsored or State-wide events, the third game,
if needed, may be 8
(or some other even number)
of frames on each color, regardless of score.
In tournaments other than
State-sponsored or State-wide, the format of limited
frames, such as 16 frames or 75 points, whichever occurs
first, is not a violation of the frame limits above and
is permitted in Districts which may wish to try the
format.(back
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4. |
Players shall place their four (4) discs within and
not touching lines of their respective half of 10-Off
area. PENALTY: 5-Off. Penalty not applied to a player
until he/she has played a shot. |
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4a. |
Discs must be played from the clear from within the
respective half of 10-Off area. If disc played touches
front or back lines, PENALTY: 5-Off. |
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4b. |
If disc played touches side line, or triangle,
PENALTY: 10-Off; offender's disc removed, and opponent
credited with any of his/her discs displaced. All
displaced discs shall be removed from the court
immediately after scoring of opponent's displaced discs.
Any 10-Offs the offender had on the court that were
displaced will be removed before further play and also be
deducted from offender's score.
DISC TOUCHING LINES: It is common practice with players
to jockey or slide the playing disc backward and forward
to see if there is sand which might interfere with disc
sliding evenly. NO PENALTY is to be called on this
practice if lines are touched or crossed while jockeying.
Disc in motion may cross outside diagonal line.
A disc is played (in the act of shooting) when it is
completely in the 7 area. If a disc is touching the
farthest dead line, it is in play.
If disc does not reach lag line and is not called dead
and is not removed, play should continue and the disc
shall be treated as a live disc for that half-round. |
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5. |
Players must not touch a foot, hand, knee, or any other part
of their body to the court on or over the baseline or
extension of the baseline at any time while executing a
shot. PENALTY: 10-Off. |
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6. |
Players may stand behind baseline extension in the alley
between the courts before or while shooting, but not on
adjoining court. PENALTY: 5-Off. |
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6a. |
The area between the baseline of the court and on imaginary
line, even with the back of the bench, and bounded on the
sides by the farthest line of each adjoining alley, should
be considered part of the court. |
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7.
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In Doubles and non-walking singles,
players must remain seated when play is to their end of
the court until the last
disc has been shot and comes to
rest. PENALTY: 5-Off except players can remove dead discs
within 8" of baseline, judge discs and retrieve dead
discs
that have gone onto other courts. In Walking
Singles, a player must not cross the baseline to proceed
to the other end of the court until all discs are shot and stopped.
PENALTY: 5-Off. |
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8. |
Players must not leave the court during a game without
permission, EXCEPT to gather discs at end of half-round.
PENALTY: 10-Off. |
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8a. |
No penalty if player leaves court between games. Player may
not be gone more than ten (10) minutes. PENALTY: 10-Off. A
game is concluded when the referee announces the score,
the score is recorded on the scoreboard, and the scores
are recorded on the player's card. The referee on the
court shall start the time when the game is concluded.
Additional penalties may be awarded for further
infractions. See Rule C19. |
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9. |
Players shall not stand in the way of, or have
a cue in the way of, or interfere with, any other players at any time. PENALTY: 5-Off.
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9a. |
Player, after shooting a disc, shall step to the rear of
his/her portion of the shooting area with his/her cue in a
vertical position in order not to disturb his/her
opponent's play. PENALTY: 5-Off. |
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10. |
Players shall not touch live discs at any time. PENALTY:
10-Off, plus any 10-Offs the offender has on the board.
Other good discs of offender shall not count. Opponent's
good discs on the court shall be credited to opponent's
score, EXCEPT any 10-Offs, and the half-round shall be
played over, UNLESS game point has been reached by
offender's opponent.
Except, in non-walking singles if a live disc is touched
the end shall be played over with no penalty assessed
and no score allowed.
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11. |
Players must not talk or make remarks to disconcert
opponent's play. PENALTY: 10-Off. |
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12. |
Any remark or motion to partner which indicates coaching
his/her play is prohibited.
PENALTY: 10-Off. |
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13. |
Player shooting before opponent's disc comes to rest,
PENALTY: 10-Off plus any 10-Offs the offender has on the
board. Other good discs of the offender shall not count.
Opponent's good discs on the court, prior to the offense,
shall be credited to opponent's score, except any 10-Offs
and the half-round shall be played over, unless game point
has been reached by opponent. |
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14. |
For intentional delay or stalling, PENALTY: 5-Off. |
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15. |
A cue slipping from a player's hand which touches any live
disc, PENALTY: 10-Off plus any 10-Offs the offender has on
the board. Other good discs of the offender shall not
count. Opponent's good discs on the court, prior to the
offense, shall be credited to the opponent's score, except
any 10-Offs and the half-round shall be played over unless
game point has been reached by opponent. |
15a.
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A cue which slips from a player's hand and which ends up
on another court, or which
moves or touches a live disc on a court other than the
offender’s court, PENALTY: 10-Off to offender loosing control
of cue
and round shall be played over on the court where the
offense took place with no score being credited to any
player. If no live discs have been disturbed the player
interfered with may take their shot over. (Approved
Mar 2004, reworded for clarity 2007) |
15b.
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A dead disc coming from another court which interferes
with a disc being shot from a court other than the
offender's court: PENALTY 10-Off to offender. If a
live disc, other than the disc shot, is touched by the
errant disc the half-round on the court where the disc
was touched shall be played over with no score being
credited to any player. If the only disc touched
by the errant disc is the one being shot by the player
on the other court, the player shooting may take his
shot over and the half-round shall not be played over. |
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16. |
NO HESITATION SHOT ALLOWED. PENALTY: 10-Off. Any 10-Off(s)
the offender had on the court that were displaced will be
removed before further play and also be deducted from
offender's score. |
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17. |
NO HOOK SHOT ALLOWED. The shot must be delivered in a
straight line with continuous forward motion of cue and
disc. PENALTY: 10-Off, offender's disc removed, and
opponent credited with score of any of his/her discs
displaced. All displaced discs shall be removed from the
court immediately after scoring of opponent's displaced
discs. Any 10-Off the offender had on the court that were
displaced will be removed before further play and also be
deducted from offender's score. |
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17a. |
Regarding a hook shot, hesitation shot, shooting off from
line, there will be no appeal, as there is only one person
who can tell if you have shot off the line or made a hook
or hesitation shot, and that is the referee. That is
strictly a judgment call by the referee, and once he/she
has made that call, it will stand. The only time a
divisional should be called is if the referee isn't sure
of the penalty or gives wrong penalty Ð then the player
will make an appeal. |
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18. |
Any player shooting two consecutive discs, PENALTY: 10-Off,
plus any 10-Offs offender may have on court. Other good
discs of offender will not count. Opponent credited with
all good discs on court before second disc was played
(except 10-Off) and that half-round played over unless
game point has been reached by offender's opponent. |
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19. |
In case of improper action of a player not specifically
covered by the rules, or in a match to which a court
referee has not been assigned, the Tournament Director
will ascertain the facts and may assess a penalty. He/She
will also insure that the offender gains no advantage from
his/her improper action and, in addition, impose a 10-Off
Penalty. |
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20. |
A disc or discs returning or remaining on the playing area of
the court, after having struck any object outside the
playing area, shall be removed before further play, it is
called a dead disc. |
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20a.
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If a dead disc rebounds
or ricochets and
touches a live disc, or causes another dead disc to
touch a live disc, the half-round shall be played over
and a 10-Off PENALTY to the player shooting the
offending disc causing the replay. |
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20b. |
If a dead disc coming from another court moves or displaces a
live disc, that half-round shall be played over, with no
score credited to any player. A 10-Off PENALTY to the
player on another court shooting the offending disc
causing the half-round to be played over. |
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20c. |
Player shooting a disc making one or more discs to go
completely over the backstop or rebounding from over the
backstop, PENALTY: 10-Off. This rule is temporarily
suspended. The Florida Shuffleboard Association MAY, by a
majority vote of the entire Executive Board, reinstate the
20c Hard Shooting Rule AT ANY TIME. |
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21. |
Any disc that clearly leaves the court beyond the farthest
baseline, or goes off the sides of the court, is a dead
disc. |
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22. |
A disc, which stops less than eight inches (8") beyond the
farthest baseline, shall be removed. |
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23. |
A disc that is leaning over the edge of court and touching
the alley shall be immediately removed. |
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24. |
A match will be forfeited after the third call of 5-minute
intervals, total 15 minutes. |
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25. |
Any team or individual that forfeits or is forfeited in a
game or match, up to and including the quarter-finals, is
DISQUALIFIED from the tournament. |
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26. |
No electronic equipment (cell phones, etc) allowed on
court. |
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D - SCORING
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1. |
SCORING DIAGRAM - one 10-point area; two 8-point areas; two
7-point areas; one 10-Off area. |
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2. |
After both players have shot their four (4) discs, SCORE ALL
discs on diagram within and NOT touching lines; separation
triangle in 10-Off area not considered.
JUDGING DISC: When judging disc in relation to lines,
the official shall position himself/herself with the disc
between him/her and the line and sight DIRECTLY DOWN.
A MOUNTED DISC, or disc resting on top of disc, happens
sometimes when players use excessive force in shooting.
Each disc shall be judged separately according to scoring
rules.
No Artificial Aid or Cue shall be used in judging
discs. Use EYESIGHT ONLY, except in judging lagging discs.
PENALTY: 5-Off. |
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3. |
Play continues until all discs have been shot in that
half-round, even if game has been reached. |
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4. |
If a tie game results at game point or over, play is
continued in regular rotation of play, until two full
rounds in doubles or one full round in singles are
completed. At that time the side with the higher score
wins, even if it has less than 75 points or the number of
points specified as game points. If the score is tied
again, play continues again as above outlined. |
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5. |
In tournament play, the winner of a match must sign the score
card, thus approving the record entered thereon. |
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6. |
If an error occurs in the scoring of a score on the
scoreboard at the end of a half-round and it is discovered
before the next half-round is completed, the error must be
corrected. Otherwise the score as scored on the scoreboard
must stand, unless both sides are agreed on the
correction. |
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E - OFFICIALS
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1. |
Officials in Tournament Play shall be Tournament Director,
Assistant to the Tournament Director, Divisional Referees,
Court Referees, and Court Scorers. |
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1a. |
A Court Referee shall be assigned to a match upon the request
of any player in that match. |
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2. |
THE TOURNAMENT DIRECTOR shall have complete charge of
arrangements of the tournament Ð namely, conduct the
drawings, pairings, assign the courts, officials, set time
for starting games and matches; inspect all courts and
equipment, etc., and all other details which enter into
tournament play. The Tournament Director may also cancel,
suspend, or otherwise re-arrange court calls and
tournament play in such instances where extreme weather
conditions prevail. |
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3. |
An ASSISTANT TO THE TOURNAMENT DIRECTOR may be appointed as
desired by the Tournament Director. He/She shall render
final call on close discs (third call), shall render
decision on question of fact, but final APPEAL FROM
PLAYERS will be made by the Tournament Director. |
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4. |
DIVISIONAL REFEREE: One or more Divisional Referees shall be
appointed, number dependent on how many courts are in
play.
The Divisional Referees are the aides of the Tournament
Director, and shall carry out his/her orders regarding
assigning officials and players to courts. He/She shall
see that discs, indicators, pointers, chalk, score cards,
and other necessary equipment are at each court. He/She
shall inform officials of any special rules and
regulations which have been made for the conducting of the
tournament. He/She shall collect all score cards at finish
of matches and shall return them to the Tournament
Director. He/She shall have jurisdiction only on the
action of courts assigned to him/her. Divisional Referees
shall be informed by Court Referees of all PLAYER APPEALS
and, if decision made by Court Referee is not justified or
not according to the rules, may over-rule him/her.
If a Divisional Referee observes a violation of a rule
by a player in his/her assigned section in a match on a
court without an assigned Referee, the Divisional Referee
will notify the Tournament Director of the violation. With
the Tournament Director's approval, the Divisional Referee
will assign a Referee to that court for the remainder of
the match. |
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5. |
COURT REFEREE shall have complete charge of play on
court assigned to him/her. He/She shall consult his/her
Divisional Referee on APPEALS FROM PLAYERS. He/She shall
be sole authority on decisions and scores, except as above
noted. He/She shall inform players of any rules and
regulations made for the tournament. He/She shall give
signal for start of play, shall call disc good or no
count, shall remove dead discs from play, shall announce
score at end of each play, shall have charge of color
indicator, and announce color lead.
He/She shall announce any violation of rules to players
and instruct scorer as to penalty of same. He/She shall
supervise the scoring and assure himself/herself that it
is correctly done. He/She shall not touch live discs in
determining whether they are good or no count. If he/she
should disturb live discs, half-round played over. He/She
shall not gather discs for the players. He/She shall sign
score card at end of match and verify that scores are
correct.
For any rule violation seen by the Referee, a fine must
be mandatory, with Referee giving no warning at any time
in all tournaments. |
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6. |
COURT SCORER shall tally clearly the score of game on
scoreboard at end of court, tallying only score called by
Court Referee after each half-round. |
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F - APPEALS
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1. |
Either player in singles, and either player in doubles at the
end of the court to which the discs are played, may:
Request permission from the Referee to examine any close
disc as to good or not good, or;
Ask the Referee if a disc is close and the Referee
responds "Yes"; this is automatic approval for the player
to examine it without additional approval. In singles,
when there is no referee on the court, a player may go and
examine the disc as to good or not good, and also to gain
information concerning location of discs. |
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1a. |
If a player wishes to make an appeal on any close disc, as to
whether it is good or no count, it must be made before
another disc is shot by either player, and the decision
made shall be final and cannot be again appealed at the
end of the half-round, unless such disc or discs have been
touched or moved by another disc after decision was made.
Anyone from the shooting end of the court in doubles
asking for either First or Second Call shall be construed
as coaching. PENALTY: 10-Off. |
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1b. |
If the Referee and Divisional agree, there will be no third
call. If they disagree, there must be a third call by the
Director or his/her representative. |
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1c.
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If there has been no request by either party to examine a
close disc until AFTER the half-round is completed, then
the half-round is played over if either player protests
the Referee's call, and the protest is sustained by the
Tournament Director, UNLESS such disc or discs protested
is(are) the result of the last disc played. No live disc
will be moved after a disc has been protested
and no dead disc may be placed in the playing area, until the protested disc has been
finalized. PENALTY: 10-Off. |
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1d. |
Shooter may ask Referee to have partner check close disc. If
there is no Referee, shooter may ask partner to check the
close disc. |
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2. |
Player or players making appeal without sufficient reason
shall be PENALIZED 10 POINTS OFF SCORE. |
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3. |
Players may request officials to give them information
concerning location of discs. Players shall not be
permitted to examine these discs. |
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4. |
A player or team may protest any one or more officials
assigned to their court, provided such protest is placed
before the Divisional Referee or Tournament Director
before the first game begins. |
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5. |
To refuse assignment of a Referee, a player or team must have
a good and valid stated reason.
NOTE: Tournament Director or Divisional Referee must
appoint other officials to serve in place of those
protested, which appointment must stand. |
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